Continuum 2.0

Continuum Reboot

Continuum is a fast paced, survival shooter built for PC. The player must accrue as many points as possible by destroying falling objects and manipulating time based on the player’s location on the screen. The faster the speed, the better your score, but the objects are moving faster too!
Due to the positive feedback we received when Continuum was showcased in late 2015, the core group of SMACK developers chose to continue the project on-the-side of our university studies. Three of us formed Luminous Koala and we have been working on Continuum since mid 2016. Its been revamped with better progression, now consisting of waves with a challenging boss opponent at the end of each.
This game was rebuilt using Unity 5 and I continued as the programmer on the project. My key work was on re-tweaking the block stacking and allowing menu and movement input via XBox360 controller.

Continuum was showcased at PAX 2016 and we will continue to develop it further in the hopes of releasing it on Steam in 2018.

Take a look at the Continuum webpage.