Continuum

Digital Game Prototyping Lab

Continuum is a fast paced, survival shooter built for both PC and mobile platforms. The player must accrue as many points as possible by destroying falling objects and manipulating time based on the player’s location on the screen. The faster the speed, the better your score, but the objects are moving faster too!
This game was developed using Unity 4 where I was the programmer on the project. Specific challenges in coding this project were the time manipulation mechanics and the stacking of any un-destroyed objects at the bottom of the screen.

View the Design Document for Continuum here.